@inbook{77af33def0c840c1912f2766cede23e5,
title = "Ethnomethodologically informed ethnography: recognising the potential and addressing the limitations of using the researcher's body as a tool for exploring embodied practice",
abstract = "This chapter outlines ethnomethodologically informed ethnography as a method for exploring embodied practice. It proceeds by briefly outlining the key tenets of non-representational theory before discussing how it can be used to interrogate established ethnographic methodologies. Ethnomethodologically informed ethnography exploits the potential of the researcher's body as a tool for embodied data collection, but crucially, it also draws upon ethnomethodological principles to broaden embodied data collection beyond use of the researcher's own body as a tool for exploring embodied practice. The chapter uses empirical material exploring children's embodied practices of playing videogames to illustrate the use of these two complementary trajectories for creating an ethnomethodologically informed ethnography.",
keywords = "non-representational theory, ethnography, ethnomethodology, observant participation, video",
author = "Tara Woodyer",
year = "2020",
month = nov,
day = "19",
doi = "10.4324/9780429429941-12",
language = "English",
isbn = "9781138367074",
editor = "Tantia, {Jennifer Frank}",
booktitle = "The Art and Science of Embodied Research Design: Concepts, Methods and Cases",
publisher = "Routledge",
address = "United States",
edition = "1st",
}